Name SPAS
ShortName spas
//The ammo this gun uses (shortName)
Ammo w1200Ammo
Ammo w1200IncendiaryAmmo
Ammo r870Ammo
Ammo m1014Ammo
Ammo spasAmmo
Ammo m1887Ammo
Ammo 12gaugeShell
Ammo 12gaugeShellIncendiary
Icon SPAS
//Colour in Red, Green, Blue, each going up to 255.
Colour 255 255 255
//Reload time in ticks, 1/20ths of a second
ReloadTime 126
//The amount of gun recoil, all relative : Sten = 1, Mp40 = 3, Kar98kSniper = 20
Recoil 15
//Number of bullet entities to create, useful for shotguns, defaults to 1
NumBullets 1
//Damage in half hearts
Damage 1
//For guns in which the magazine is integrated
LoadIntoGun 7
//The higher this value, the more the bullets spread
Accuracy 20
//Time in ticks between rounds
ShootDelay 15
ShootSound W1200Shoot
ReloadSound W1200Reload
Mode SemiAuto
//Bullet speed, default 3.0
BulletSpeed 7.0
//Default scope settings. Usually for aiming down sights. In which case, use FOVZoomLevel, not ZoomLevel
Scope None
ZoomLevel 1.0
FOVZoomLevel 1.25
//Deployable Settings
Deployable False
DeployedModel None
//Model settings
Model mw.SPAS
Texture SPAS
//Attachment Settings
AllowAllAttachments false
//List here all the attachments allowed on this gun by shortName and separated by spaces
AllowAttachments flanMWRedDot flanMWACOG flanMW4xScope flanMW8xScope flanMWForegrip flanMWFlashlight
AllowBarrelAttachments false
AllowScopeAttachments true
AllowStockAttachments false
AllowGripAttachments true
NumGenericAttachmentSlots 1
//Paintjob Settings
//Format is "Paintjob iconName textureName requiredDyeAmount requiredDyeColour" Multiple colours may be listed in order, seperated by a space
//Dye colours are "black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"
Paintjob SPAS_White SPAS_White white 1 black 1
Paintjob SPAS_Blue SPAS_Blue blue 1 black 1
//Description - note the ammo type
Description Ammo Type : Shotgun